New launcher and new build!

February 25th, 2012 | | Permalink

That’s right, the USI team brings you a new launcher so you can download and play US Intervention 2.2!  With this full build, we made some fixes and added a new map “Fall of Basrah”.  You will notice the file structure was changed. This was done to make updating easier and smaller from here on out. Please post all bugs and feed back in our forums.

USI 2.2 Change log

Sounds:

1. Tweak a few sounds attached to effects to sound better.

Maps:

1. Added Fall Of Basrah (MP, SP, and Co Op).

2. Tweaked spawners on Kashan Desert SP and Co Op layers to let the bots out of the Iraqi base.

Menu:

1. Fixed more unwanted lines in the hud files.

File Structure:

You will notice a change in the way we have set up the mod’s folder and files. (This was done to make “patching” easier and smaller)

Links:

US Intervention Launcher 0.13

US Intervention 2.2 Sever Files

See you in the desert!

Forums

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Happy New Year!

January 1st, 2012 | | Permalink

We made it even better!

One week ago, we released USI 2.0 (Ver 0.2f) after 4 years of hard work.  We received many bug reports and half the maps was crashing, but for those who played, it was fun.  Luckily we stayed on top of thing and kept working all week to deliver yet another full build with a bunch of tweaks to improve the game. That’s right the US Intervention team and black-sand-studios presents USI 2.0 (ver 0.2g).  The build was fully debugged by Devilman, the crashing issue was discovered by Neo82 and Knallkopp_02.  BloodyDeed provided the test server we have been using to fine tune this version.  This is another full build and there is no need to uninstall the first version.  The installer will clear the mod folder for you.

US Intervention 2.0g Changle log

  • Menu:
  1. Reduced the size of the missile and bomb track and lock icons.
  2. Tweaked huds for SU-25s and A-10s.
  3. Updateded the localization file (English Only)
  • Vehicles:
  1. Tweaked flight physics on F-117, Mig-25, A7, Ah-1s, and gazelles.
  2. All rocket pods had fire rates removed, you can now just hold the trigger and let them rip.
  3. Tweaked velocities on all tank main guns.
  4. Added zoom to Shilka, M-163, Gaskin, using “right click”. Shilka w/missiles, Avenger using “X”.
  5. Tweaked zoom on the stationary TOW.
  6. Removed the bomb code from the Harrier flyover effect, was causing each map it was placed on to crash online.
  7. All payloads adjusted for balance.
  • Sounds:
  1. Missile and rocket sound files renamed, 1p and 3p was reversed.
  2. Loop marker add to the rocket sounds for the changes made to the fire arm codes.
  • Maps:
  1. Road files sorted out for Battle of Kirkuk Oilfields. The cause for this map crashing
  2. Removed unwanted files from all map folders.
  3. Tweaked all maps to aim for better performance. (view distances, fog settings, ect…)
  4. Regenerated terrain lightmaps for Weapon Compound level.
  • Python:
  1. Scoring was adjusted to meet ranked server requirements.
  2. Removed the “get in there and fight” code.

USI 2.0g Core
USI 2.0g Levels
USI 2.0g Client Fix
USI 2.0g Server Files
USI 2.0g Server Fix

Just in case some are still wondering what’s in USI we have posted a few images from our 2.0 content page.

US Intervention Forums

 

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