Happy New Year!

January 1st, 2012 | | Permalink

We made it even better!

One week ago, we released USI 2.0 (Ver 0.2f) after 4 years of hard work.  We received many bug reports and half the maps was crashing, but for those who played, it was fun.  Luckily we stayed on top of thing and kept working all week to deliver yet another full build with a bunch of tweaks to improve the game. That’s right the US Intervention team and black-sand-studios presents USI 2.0 (ver 0.2g).  The build was fully debugged by Devilman, the crashing issue was discovered by Neo82 and Knallkopp_02.  BloodyDeed provided the test server we have been using to fine tune this version.  This is another full build and there is no need to uninstall the first version.  The installer will clear the mod folder for you.

US Intervention 2.0g Changle log

  • Menu:
  1. Reduced the size of the missile and bomb track and lock icons.
  2. Tweaked huds for SU-25s and A-10s.
  3. Updateded the localization file (English Only)
  • Vehicles:
  1. Tweaked flight physics on F-117, Mig-25, A7, Ah-1s, and gazelles.
  2. All rocket pods had fire rates removed, you can now just hold the trigger and let them rip.
  3. Tweaked velocities on all tank main guns.
  4. Added zoom to Shilka, M-163, Gaskin, using “right click”. Shilka w/missiles, Avenger using “X”.
  5. Tweaked zoom on the stationary TOW.
  6. Removed the bomb code from the Harrier flyover effect, was causing each map it was placed on to crash online.
  7. All payloads adjusted for balance.
  • Sounds:
  1. Missile and rocket sound files renamed, 1p and 3p was reversed.
  2. Loop marker add to the rocket sounds for the changes made to the fire arm codes.
  • Maps:
  1. Road files sorted out for Battle of Kirkuk Oilfields. The cause for this map crashing
  2. Removed unwanted files from all map folders.
  3. Tweaked all maps to aim for better performance. (view distances, fog settings, ect…)
  4. Regenerated terrain lightmaps for Weapon Compound level.
  • Python:
  1. Scoring was adjusted to meet ranked server requirements.
  2. Removed the “get in there and fight” code.

USI 2.0g Core
USI 2.0g Levels
USI 2.0g Client Fix
USI 2.0g Server Files
USI 2.0g Server Fix

Just in case some are still wondering what’s in USI we have posted a few images from our 2.0 content page.

US Intervention Forums

 

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Merry Christmas!!! (edited)

December 25th, 2011 | | Permalink

US Intervention 2.0 is here!

Well here it is! US Intervention and Black Sand Studio presents USI 2.0.  After 4 years from our last release and after 6 years total in production so far, we give you a nice new build with more levels and loads more toys to play with. Be sure to report any bugs found so we can continue to tweak the game until its right for everyone.  We have no change log yet and we still need to put up a vehicle instruction post showing you the buttons and functions of certain items we may need to explain.  We wish to thank all other BSS mods for all the support and help given from time to time.  Thanks also go out to those who contributed from outside of BSS.  You can visit our download page or visit us on ModDb for the files.  If there is anyone interested in providing mirrors, please pm Guedoe with the mirror address so we can update our dl page.

USI 2.0 Core
USI 2.0 Levels
USI 2.0 Server

A lot of work has been put into this build as so much has changed since our last release in 2008 with 1.7(.17). We hope everyone loves playing in the sand again. Some of the Devs will be joining servers here and there to chat with players and get feedback. So if you see one on your server, show them how pretty your knife is! Now report for duty soldier, there is a war to win!

Here is some screen shot of some of our maps.

Posted in announcements, full build | Comments Off

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